Search found 70 matches
- Sun Sep 29, 2013 8:55 am
- Forum: Resources and Guides
- Topic: building a programmable Pad?
- Replies: 14
- Views: 37134
Re: building a programmable Pad?
From my limited time playing with GIMX, I seem to remember that it didn't really seem set up to run at 60fps. This may have changed since then.
- Mon Jul 30, 2012 12:10 pm
- Forum: Game Engine Analysis
- Topic: Random Obscure Findings
- Replies: 228
- Views: 280308
Re: Random Obscure Findings
The usual way I've done it is to do something like A for 1/2 a frame, B for 1/2 a frame, and show that one or the other (but never both) occur.
If the game only checks once per frame then it would be possible to press a button for less then a frame and not have the game register it.
Just do ...
- Sun Jul 29, 2012 8:38 am
- Forum: Game Engine Analysis
- Topic: Random Obscure Findings
- Replies: 228
- Views: 280308
Re: Random Obscure Findings
A question about games in general, (putting it here as it fits better than making a new topic).
How do games read inputs?
My feeling is that at the start of each frame, the game checks to see what's pressed, compares this to the last frame, anything the same is "held" and anything different is ...
How do games read inputs?
My feeling is that at the start of each frame, the game checks to see what's pressed, compares this to the last frame, anything the same is "held" and anything different is ...
- Mon Dec 12, 2011 1:04 am
- Forum: Resources and Guides
- Topic: Throw escape trainer
- Replies: 9
- Views: 6061
Re: Throw escape trainer
http://www.mediafire.com/?8dn8bbr1r1p18e6
noodalls Throw Break Trainer, released during Tekken 6 era has been updated, with many new features.
Improvements
- Updated to TTT2P
- Mouse GUI
- Mouseover to give instructions while waiting
- Mouse/keyboard/joystick (via xpadder) input
- 1,d+2 ...
noodalls Throw Break Trainer, released during Tekken 6 era has been updated, with many new features.
Improvements
- Updated to TTT2P
- Mouse GUI
- Mouseover to give instructions while waiting
- Mouse/keyboard/joystick (via xpadder) input
- 1,d+2 ...
- Fri Dec 09, 2011 1:51 am
- Forum: Resources and Guides
- Topic: The future of PSticks?
- Replies: 7
- Views: 6577
Re: The future of PSticks?
Got a chance to try it out a bit more. Turns out I had two macros both defining F1, so it was crashing at 11pm last night, at which point I went to bed.
Able to program EWGF to one button after just a little effort. Didn't record 60fps to check exactly what the inputs were, but seemed reasonably ...
Able to program EWGF to one button after just a little effort. Didn't record 60fps to check exactly what the inputs were, but seemed reasonably ...
- Thu Dec 08, 2011 9:04 pm
- Forum: Resources and Guides
- Topic: The future of PSticks?
- Replies: 7
- Views: 6577
Re: The future of PSticks?
So I finally decided to give this a go last night.
http://blog.gimx.fr/
Putting it together took about 3 minutes, hooking up a tweensy 2.0 ++ to a usb-serial converter that I bought on ebay. 3 wires all on bread boards.
Setup took a bit longer, but it wasn't long before I was controlling the ...
http://blog.gimx.fr/
Putting it together took about 3 minutes, hooking up a tweensy 2.0 ++ to a usb-serial converter that I bought on ebay. 3 wires all on bread boards.
Setup took a bit longer, but it wasn't long before I was controlling the ...
- Thu Dec 01, 2011 10:43 am
- Forum: Resources and Guides
- Topic: Arduino Based Programmable Stick Project
- Replies: 32
- Views: 25287
Re: Arduino Based Programmable Stick Project
Rufus, some people on line are looking to start making programmable sticks, do you mind if I post a copy of your code for them to go through? They wanted something that they could edit on the PC and send commands to the stick, which your program does nicely.
- Thu Oct 06, 2011 9:30 pm
- Forum: Resources and Guides
- Topic: Looking for Programmable Controllers
- Replies: 92
- Views: 54365
Re: Looking for Programmable Controllers
Gotta be concerned about a controller that advertises "Combo Moves" and then doesn't actually show any.
- Sat Sep 10, 2011 10:32 pm
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
Did have a look, it appears to boot up, but unable to move left/right up/down. Right button records current input (as per position ten).
The reason why I took a while to look at this is I've been beavering away on a rewrite for the code, which lead to my testing of the frequency for the Hori FS3 ...
The reason why I took a while to look at this is I've been beavering away on a rewrite for the code, which lead to my testing of the frequency for the Hori FS3 ...
- Sat Sep 10, 2011 10:07 pm
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
Thanks for that, will try it out soon.
- Wed Sep 07, 2011 2:33 am
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
unique bit values I'm told.
The problem I ran into was that it would only let me store my values as variables, when I tried using bits it caused problems displaying them on the LCD (and I'm not convinced that it was working right at all.)
This meant that at most I could get 360F x 10 buttons out ...
The problem I ran into was that it would only let me store my values as variables, when I tried using bits it caused problems displaying them on the LCD (and I'm not convinced that it was working right at all.)
This meant that at most I could get 360F x 10 buttons out ...
- Tue Sep 06, 2011 5:14 pm
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
Did, and my code is noticeably faster.
RNA = 0;
for (i=0;i<10;i++){if (digitalRead(pins[i])==pressed){RNA = (RNA+ (1 << i));}} //*+100
for(i=0;i<10;i++){protein[i]=unpressed;}
for(i=9;i>-1;i--){if(RNA<(1 << i)){protein[i]=unpressed;}
if(RNA>=(1 << i)){protein[i]=pressed;RNA=(RNA-(1 << i ...
RNA = 0;
for (i=0;i<10;i++){if (digitalRead(pins[i])==pressed){RNA = (RNA+ (1 << i));}} //*+100
for(i=0;i<10;i++){protein[i]=unpressed;}
for(i=9;i>-1;i--){if(RNA<(1 << i)){protein[i]=unpressed;}
if(RNA>=(1 << i)){protein[i]=pressed;RNA=(RNA-(1 << i ...
- Mon Sep 05, 2011 10:51 pm
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
Gah, looks like I should probably learn bitwise. Why do I always find interesting concepts when I really need to be studying something else.
- Sun Sep 04, 2011 10:12 am
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
RNA = 0;
for (i=0;i<10;i++){if (digitalRead(pins[i])==pressed){RNA = (RNA+0.5+pow(2,i));}}
for(i=0;i<10;i++){protein[i]=unpressed;}
for(i=9;i>-1;i--){if(RNA<(pow(2,i)+0.5)){protein[i]=unpressed;}
if(RNA>=(pow(2,i))){protein[i]=pressed;RNA=(RNA-(pow(2,i)));}}
for(i=0;i<10;i++){lcd.setCursor(i ...
- Fri Sep 02, 2011 10:17 pm
- Forum: Resources and Guides
- Topic: Arduino Based Programmable Stick Project
- Replies: 32
- Views: 25287
Re: Arduino Based Programmable Stick Project
One thought that I've been having.
I remember seeing a video on youtube where someone had the yellow video cable attached to the TV, and also to the arduino. This allowed them to sync the arduino to the video output. I thought this might provide an effective way to sync arduino outputs to the ...
I remember seeing a video on youtube where someone had the yellow video cable attached to the TV, and also to the arduino. This allowed them to sync the arduino to the video output. I thought this might provide an effective way to sync arduino outputs to the ...
- Tue Aug 23, 2011 1:02 pm
- Forum: Game Engine Analysis
- Topic: Virtua Fighter 5 FS System notes
- Replies: 3
- Views: 4115
- Sat Aug 20, 2011 10:46 pm
- Forum: Resources and Guides
- Topic: Arduino Based Programmable Stick Project
- Replies: 32
- Views: 25287
Re: Arduino Based Programmable Stick Project
Not sure that it will help, but I put up the code from my latest build in the other thread.
- Sat Aug 20, 2011 10:44 pm
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
This is the code for my current stick. Recording, looping, editing, stuff.
Working on something to cut down the amount of data storage required (sum of squares method, not sure what it's formally called but remember someone trying to explain it to me a few years ago, and now it reappears in my ...
Working on something to cut down the amount of data storage required (sum of squares method, not sure what it's formally called but remember someone trying to explain it to me a few years ago, and now it reappears in my ...
- Wed Aug 03, 2011 8:48 am
- Forum: Resources and Guides
- Topic: Arduino Based Programmable Stick Project
- Replies: 32
- Views: 25287
Re: Arduino Based Programmable Stick Project
Did you get a Mega this time?
- Wed Jul 27, 2011 6:47 am
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
Programmable stick
When you start up, you will see an LCD screen like this
UDLRABCXYZ 0
1111111111 0
Basically, the arduino stores 90 rows of ten inputs. Each row corresponds to a frame, where row 0 is what happens on frame 0.
For the purposes of this program, 0 is off and 1 is on/pressed.
The ...
When you start up, you will see an LCD screen like this
UDLRABCXYZ 0
1111111111 0
Basically, the arduino stores 90 rows of ten inputs. Each row corresponds to a frame, where row 0 is what happens on frame 0.
For the purposes of this program, 0 is off and 1 is on/pressed.
The ...
- Fri Jul 22, 2011 5:45 am
- Forum: Resources and Guides
- Topic: Arduino Based Programmable Stick Project
- Replies: 32
- Views: 25287
Re: Arduino Based Programmable Stick Project
Not that I minded the two being in the same thread, but for clarity as to what refers to what I think it's reasonable to split them up. Cheers Rufus.
- Mon Jul 18, 2011 12:17 am
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
One thought for testing timing.
Ryu's f+HP d+HP link from what I can see is exactly one second (f+HP on frame 0, d+HP on frame 60, checked with FRAPS and my new setup which seem to agree.) Being a one frame link, if done on F59 it will not come out, and done on F61 it will not combo. Would this ...
Ryu's f+HP d+HP link from what I can see is exactly one second (f+HP on frame 0, d+HP on frame 60, checked with FRAPS and my new setup which seem to agree.) Being a one frame link, if done on F59 it will not come out, and done on F61 it will not combo. Would this ...
- Sun Jul 17, 2011 7:15 am
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
More wows
http://www.youtube.com/watch?v=6O91DLwCozA
Features
- input commands directly via lcd screen
- record inputs (which can also be edited via lcd screen)
- playback
- playback then record to overwrite booboos
- loop
http://www.youtube.com/watch?v=6O91DLwCozA
Features
- input commands directly via lcd screen
- record inputs (which can also be edited via lcd screen)
- playback
- playback then record to overwrite booboos
- loop
- Wed Jul 13, 2011 10:28 am
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
- Tue Jun 21, 2011 12:04 pm
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
P Q
ABC
XYZ
sorry mate, not at home these last few days. Also looks like I might have fried one of the cthulhus, which I'll have to look into when I can. Bad timing indeed.
ABC
XYZ
sorry mate, not at home these last few days. Also looks like I might have fried one of the cthulhus, which I'll have to look into when I can. Bad timing indeed.
- Sat Jun 18, 2011 9:23 pm
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
http://www.youtube.com/watch?v=KSWUrTEcbnw
Tried something with the setup last night. It seems to work very well, only one thing I found (and this may be me being unfamiliar with macrolua) is that something like DB.* doesn't work the way I'd expect. It seems to do nothing, as opposed to down+B then ...
Tried something with the setup last night. It seems to work very well, only one thing I found (and this may be me being unfamiliar with macrolua) is that something like DB.* doesn't work the way I'd expect. It seems to do nothing, as opposed to down+B then ...
- Fri Jun 17, 2011 5:04 am
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
Tried it and it seems to be working.
Some issues with pressing button B, which looks to be wired right. Could it be because of the confusion with holding back versus button B?
Also modified some parts in the code, mainly where it referred to pins 2-13 to change it to pins 33-55 for my setup ...
Some issues with pressing button B, which looks to be wired right. Could it be because of the confusion with holding back versus button B?
Also modified some parts in the code, mainly where it referred to pins 2-13 to change it to pins 33-55 for my setup ...
- Thu Jun 16, 2011 9:08 pm
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
Tried it with 512, seems to load up on duelaminalove. Off to work.
- Thu Jun 16, 2011 11:23 am
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
Dang. Tried this today, but doesn't seem to work with the hold duemilanove. Nothing seems to come up on the serial screen despite uploading. Tried it on my mega, which got the serial part working, but can't get in easily to swap wires around. Will have another go this weekend, perhaps with another ...
- Wed Jun 15, 2011 8:41 am
- Forum: Resources and Guides
- Topic: How I made my programmable sticks
- Replies: 59
- Views: 58401
Re: How I made my programmable sticks
So you just wrote something that allows Macrolua scripts to be run through the programmable stick setup? This is exactly what I've been waiting for, so I think I'll start researching how to get it all setup together. Thanks a lot!
FYI This is a different setup than the one on my web page. This ...
FYI This is a different setup than the one on my web page. This ...